This revision of the program solicitation focuses on satellite-terrestrial coexistence other topics have been removed.Īny proposal submitted in response to this solicitation should be submitted in accordance with the NSF Proposal & Award Policies & Procedures Guide (PAPPG) that is in effect for the relevant due date to which the proposal is being submitted. JIMPORTANT INFORMATION AND REVISION NOTES On macOS, it uses a bar on the top of the view with titles, a lot like a segmented view.Spectrum and Wireless Innovation enabled by Future Technologies - Satellite-Terrestrial Coexistence (SWIFT-SAT) Program Solicitationĭirectorate for Mathematical and Physical Sciencesĭirectorate for Computer and Information Science and Engineeringĭivision of Electrical, Communications and Cyber Systemsĭivision of Atmospheric and Geospace Sciencesįull Proposal Deadline(s) (due by 5 p.m. A TabBar on iOS has its bar at the bottom and an image and text as buttons. SwiftUI tries to adapt the UI declared in code to each platform. :] Optimizing the User Experience for Each Platform Build and run to see how SwiftUI adapts the UI on macOS.įantastic! You already have a simple app that runs on iOS and macOS! Take a moment to enjoy what you’ve accomplished so far. Favorite some gems and open the Favorites tab to see them listed there. Add FavoriteGems as the second view, with a Label with the title Favorites and the image of a heart.īuild and run on iOS.Next, add GemList as its first view, with a Label with the title “All” and the image of a list bullet.First, create a TabView as the root view.Open AppMain.swift inside the Shared AppMain: App Understanding the New App and Scene Protocol As such, having a group for each platform allows you to write specific code for each while still reusing a lot of code. You can create views that are reusable on each platform, but some behaviors are better suited for certain platforms. SwiftUI lets you share UI code between platforms, and it automatically adapts the UI depending on the device. Shared: code for both platforms, including models, business logic and reusable views.The starter project for this tutorial was built using this template. ![]() In it, you’ll find the new template for multiplatform apps. When creating a new project, Xcode 12 has a new section called Multiplatform. ![]() Notice how the groups are different than those in your usual iOS starter project. Considering the Project Structureīefore you start making any changes, take a look at the starter project. ![]() By tapping a row, you navigate to a details view located in DetailsView.swift. The main view of the app is in GemList.swift, showing a list of rows found in GemRow.swift that are fetched from a Core Data store. Open the different views inside the starter project to become familiar with the app. You’ll add this feature during this tutorial. The app has the code to fetch and save favorite gems from Core Data, but it can neither save nor list favorites yet. You can already scroll and tap gems to read facts about each one. Users can read interesting facts about them and save their favorites. RayGem is a simple multiplatform app that lists a collection of gems, which are precious or semiprecious stones. Open RayGem.xcodeproj inside the starter folder. So to follow this tutorial make sure you’re running the latest macOS version and Xcode 12.ĭownload the project materials by clicking the Download Materials button at the top or bottom of the tutorial. Also, this tutorial uses features from SwiftUI that are only available on iOS 14 and macOS 11 Big Sur. Although you don’t need a deep understanding of Core Data to follow along, here’s a great starting point if you want to learn more: Core Data with SwiftUI Tutorial: Getting Started. If you’re just getting started, check out SwiftUI: Getting Started. Note: This tutorial assumes you’re familiar with SwiftUI.
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